Mapping resources
Tools, references and assets for building ETJump maps.
On this page
A curated list of mapping tools, references and assets, collected from the ETJump community.
Getting started
Essentials
ETJump mapping docs
Tutorials & references
- Shader Manual
- General mapping information
- id Tech 3 mapping trello board (massive collection of resources)
- SimonOC’s (sock) tutorials
- 2bit’s mapping tutorial (basics of mapping)
- Chruker’s site (mainly useful for scripting reference)
- Worldspawn mapping tutorials (Q3, most applies to ET too)
- Surfacegroup tutorials (RTCW & ET)
- Fake directional fog
- Movement bugs/features relevant for mapping
- Brush arch + texturing
- Spiral staircase
- Hint brushes
- Quake’s PVS: A hidden gem of rendering optimization
Tools & utilities
- Pack3r (create release PK3)
- QtPack3r (graphical front-end for Pack3r)
- Overbounce calculator
- Overbounce list (includes sticky heights)
- Terrain generator (standalone, also included in Radiant as a a plugin)
- Blender BSP/MAP/MD3 plugin
Textures
- SimonOC (egypt, medieval, terrain etc)
- Evil
- More Evil
- Massive collection of skyboxes
- Hourences
- Arctic
- Obsidian Conflict Database
- Stevelois’ UT3 textures
- Scott Coxhead’s UT3 textures
- Texture.ninja
- Textures.com library
- Sketchup textures
Models/prefabs
- Devil’s right hand mapping (web archive)
- Sunny environment pack
- Sketchfab
- Poly.pizza (low poly models)